Ethical and socioemotional development through independent video games

Video game literacy of the faculty and implementation of a resource for the ethical and socio-emotional development in secondary education from the independent video games

Playcomp is a project that intends to improve the video game culture of the faculty and the civic and personal skills of the students in secondary education through independent video games. For that, it claims the dialogic use of these cultural artifacts to work in an explicit manner the key competences 5 (personal, social, and learning to learn) and 6 (civic competence).

The project intends to create an educational innovative resource open to the educational community and measure the impact of the dialogic job with independent video games in the improvement of the aforementioned competences.

Playcomp in action
Playcomp implementation completes in CantabriaLatest news

Playcomp implementation completes in Cantabria

26/05/2026
Playcomp Podcast. Episode #5Latest news

Playcomp Podcast. Episode #5

22/05/2026
Playcomp Podcast. Episode #4Latest news

Playcomp Podcast. Episode #4

15/05/2026
Playcomp Podcast. Episode #3Latest news

Playcomp Podcast. Episode #3

05/03/2026
Playcomp Podcast. Episode #2Latest news

Playcomp Podcast. Episode #2

31/10/2025

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